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We are always on the lookout for talented candidates who are driven by passion and motivation.

Current Openings

Environment artist

  • Create high quality realistic and stylized next-gen game environment buildings, props, and landscapes

  • Sculpt and model high and low polygon assets and texture them through the PBR pipeline

  • Ensure assets created follow the given art direction, and are within the agreed production deadlines and conform to the required technical specifications

  • Have an eager attitude to improve and continually develop required skills through personal learning and training

  • A good understanding of PBR workflow, and procedural software’s such as Substance Painter and Quixel Suite

  • Experience with of working with modern game engines, for example, Unreal and Unity

  • A strong portfolio with high and low poly modeling and texturing examples

  • Must have good creative art sense and visualization skills.

  • Ability to work independently,

  • Expertise in 3ds max, Photoshop, substance painter, unity, unreal.

3D Game artist

  • Create high-quality artwork for a game, such as the texture, characters, environment or certain assets

  • Ability to work independently,

  • keep your skillset up to date and learn about new software as and when required.

  • Must have good creative art sense and visualization skills.

  • A good understanding of PBR workflow, and procedural software’s such as Substance Painter and Quixel Suite

  • Expertise in 3ds max,Photoshop,substance painter,unity,unreal.

  • Must have good communication skills.

  • Comfortable with the latest technologies.

  • Knowledge of Game engines.

  • Managing quality as per project requirement SKILLS.

  • Delivering Task in Given deadline.

  • Work closely with art lead

Send your resume to contact@wrinit.com

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