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Vehicle models for games.
We're always waiting to get our hands on vehicles models. Everyone in studio will personally enjoy working on vehicles both realistic and stylized and We're used with many different workflows. starting with real references,blueprints,sketch,concept art.etc. We do understand the technical side and functionality of a in-game model.
We Promise.
AAA Quality models.
PBR textures
Wise use of polycount and textures
Complete functional models
Optimized models for any platforms

We are always on the lookout for talented candidates who are driven by passion and motivation.
Current Openings
Environment artist
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Create high quality realistic and stylized next-gen game environment buildings, props, and landscapes
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Sculpt and model high and low polygon assets and texture them through the PBR pipeline
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Ensure assets created follow the given art direction, and are within the agreed production deadlines and conform to the required technical specifications
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Have an eager attitude to improve and continually develop required skills through personal learning and training
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A good understanding of PBR workflow, and procedural software’s such as Substance Painter and Quixel Suite
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Experience with of working with modern game engines, for example, Unreal and Unity
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A strong portfolio with high and low poly modeling and texturing examples
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Must have good creative art sense and visualization skills.
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Ability to work independently,
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Expertise in 3ds max, Photoshop, substance painter, unity, unreal.
3D Game artist
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Create high-quality artwork for a game, such as the texture, characters, environment or certain assets
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Ability to work independently,
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keep your skillset up to date and learn about new software as and when required.
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Must have good creative art sense and visualization skills.
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A good understanding of PBR workflow, and procedural software’s such as Substance Painter and Quixel Suite
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Expertise in 3ds max,Photoshop,substance painter,unity,unreal.
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Must have good communication skills.
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Comfortable with the latest technologies.
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Knowledge of Game engines.
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Managing quality as per project requirement SKILLS.
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Delivering Task in Given deadline.
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Work closely with art lead
Send your resume to contact@wrinit.com
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